

Most traits and many kit modules, known as Universal Kit Modules, may be equipped by characters of any career.Ĭareer path does not limit skill choices as the character levels up, nor which playable starships the character can fly.
#Star trek online character creation code
Starfleet uniform code for the three departmentsĮach players character must choose one of three primary career paths, also known as professions: Engineer, Scientist or Tactical officer.Ĭareer path determines which Captain abilities the character has access to, which kit modules the character may equip, and allows access to some career-specific personal traits and mission objectives. The player character's sex only affects which outfits may be worn, and some species ( Gorn, Lethean, Nausicaan, and Jem'Hadar) are male-only. Each species has its own built-in advantages, known as the species trait, generally in the form of small skill or stat boosts that do not have a substantial effect on combat performance.

Players may select their character's species (aka race) from those available to their chosen faction, or create their own.

Species Main articles: Player species and Trait. A partial exception to this is Dominion-faction characters who enter the story later in the timeline and will only play earlier stories as a simulation, having not experienced any of those events themselves.

From mid-to-late game most factions share missions and the character's stories become largely identical to each other. The early game story gives the character their faction-specific storyline as they gain notability. The character's story before then is entirely down to the player, though Romulan Republic characters do have some early dialogue which gives the player the option to outline some of their character's history. Characters of the Romulan Republic and Dominion factions will also be asked to choose to align with Starfleet or the KDF after their initial few missions. This starts them at the Tutorial which is the story of how they gained command of their ship. The tutorial sets the opening character's faction storyĮach player character will choose to join one of the game's playable factions, such as Starfleet or the Klingon Defense Force. Players are allowed to operate more than one Star Trek Online account, though any account-wide rewards that will be restricted to the account they are earned on, greatly limiting the utility of having multiple accounts.įaction and story Main article: Playable faction.Ī Federation player character and her bridge officers on the character selection screen. Some rewards can be claimed by any character on your account, but only once. Sometimes players give their user name as rewards gained, either from playing the game or from promotions, are instantly unlocked across the account (for example, headline rewards calendar events are unlocked for all characters automatically) with other things that can be sent to other characters via the Account Bank or Mail. When in-game, the player character's name is displayed in front of the account name in the form which is used for in-game chat. The account has a unique user name that will be used for all forum posts. Players are identifiable by their account handle. If all character slots are filled, players may purchase additional ones from the Zen Store. Faction, species, sex and career choices are **permanent**, while the character's name can be changed by purchasing a Captain Rename Token from the Zen Store all other choices including appearance can be changed later at no cost. After logging in and selecting New Character, the player will go through the character creation process, which involves selecting a faction, species, sex, and carer path, and then customize the new character's appearance and selecting a name for the character and their first starship. Each Star Trek Online account comes with several character slots that players can use to make their own player characters.
